Monthly Archives: March 2017

Weekly roundup – 2017, week 11

It has been another busy week with lots of changes, upgrades, tests and news. Cauldron All of the Mageia-developed tools have been updated to include the latest translations, as well as updates to the DrakX installer that will hopefully fix … Continue reading

Posted in community, Mageia, Weekly roundup | 12 Comments

ALCASAR, an open source Network Access Controller based on Mageia

“ALCASAR is a free Internet Access Controller for private or public consultation networks. It authenticates and protects users’ access regardless their connection type, or equipment (PC, smartphone, game console, TV sets, etc.).” I met the ALCASAR guys in 2012, during … Continue reading

Posted in Collaboration, community, Mageia, users | 10 Comments

Weekly roundup – 2017, week 10

Cauldron This week saw a huge milestone for Mageia 6: the release of our second stabilisation snapshot, “sta2“. It is the product of 8 months of work since the previous milestone, sta1, and the quality has improved a lot! The … Continue reading

Posted in community, Mageia, packager, QA, Weekly roundup | 10 Comments

The next step towards Mageia 6 is here, announcing sta2

Everyone at Mageia is delighted to announce the release of our latest development milestone, our second stabilisation snapshot (sta2). We are now one step closer to the release of Mageia 6! 8 months of bug fixing and polishing Knowing that … Continue reading

Posted in Mageia, QA, release | 23 Comments

Weekly roundup – 2017, week 9

Given how well-received last week’s roundup was, we are continuing to deliver news about what is happening in Mageia. Cauldron Tests by the QA team showed that the infamous partitioning bug (mga#20074) we have been fighting with for several months … Continue reading

Posted in community, Mageia, packager, QA | 15 Comments