Author Archives: Anne Nicolas

Mageia 3 beta 4 is waiting for your tests

After all the delays in our Mageia 3 planning,  we’re very pleased to be able to announce the beta 4 release. Packagers and the QA team have worked hard to fix as many bugs as possible. We are now one … Continue reading

Posted in alpha, artwork, Mageia, packager, QA, release, test | 29 Comments

Mageia 3 beta 3 is finally out!

As we said in a previous blog post, Mageia 3 planning was modified to give us some more time – for one beta release more, and to enable us to hunt more bugs. We finally had to face quite a … Continue reading

Posted in Uncategorized | 38 Comments

Mageia 3 planning – or, the old story of the hare and the tortoise

After some discussions in a Mageia council meeting, it has been decided to give some more time to the lead-up to the Mageia 3 final release, so we can have more tests, more bug fixes – and  a more stable … Continue reading

Posted in Mageia, release, test | 21 Comments

Time for tests! Mageia 3 beta 2 is out

  We are reaching the final run for Mageia 3 release: beta 2 isos are available for tests. This was a real release full of server failures and bugs :). Still, the QA team did a fantastic work as usual. … Continue reading

Posted in Uncategorized | 37 Comments

Mageia 3 beta 2 is coming soon

Being later than planned is becoming quite a tradition with Mageia3! Due to some unforeseen problems with the build server and a nasty kernel bug affecting USB support, beta 2 development release is also a bit delayed. All being well … Continue reading

Posted in Uncategorized | 9 Comments