Category Archives: community

The next step towards Mageia 6 is here, sta1 has been released

Everyone at Mageia is very happy to announce the release of the next step in the path to Mageia 6. The first stabilisation snapshot, as the name suggests, aims to start bringing everything together and getting the new software stable … Continue reading

Posted in community, Mageia, QA, release | 28 Comments

Mageia 6 Artwork Contest Extension

We have decided to extend the contest by a week as there are still lots of contributions coming in and with the work coming from people’s donated time, we wanted to give a larger chance to others that might have … Continue reading

Posted in artwork, Atelier, community, Mageia, release | 12 Comments

Mageia 6 Artwork Contest

The contest has been extended to the 30th of May 2016, see here for details Once again, Mageia needs your help with artwork, it’s time to start the process of getting Mageia 6 looking ready for release. As in previous … Continue reading

Posted in artwork, Atelier, community, Mageia, release | 10 Comments

Mageia was at FOSDEM 2016

FOSDEM 2016 was held in Brussels on the 30th and 31st of January. We also had our Annual General Assembly and managed to get out for a nice dinner and a few beers, putting some faces to new contributors and … Continue reading

Posted in community, events, Mageia, team, users | 2 Comments

Good things come to those who wait… Mageia 6 dev1 is here.

After the delays caused by upgrading the major parts of the base system and switching to the Plasma 5 Desktop Environment, we are very happy to announce that the first development milestone of Mageia 6 has been released and is ready … Continue reading

Posted in alpha, community, Mageia, QA, release, test | 17 Comments