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Category Archives: community
Weekly Roundup – 2017, week 12
Another week has passed and there have been many changes with Cauldron as well as continued testing on RC ISOs for Mageia 6. Mageia 5 has also received some important updates. Cauldron As we are hoping to release the release … Continue reading
Posted in community, Mageia, QA, release, Weekly roundup
11 Comments
Weekly roundup – 2017, week 11
It has been another busy week with lots of changes, upgrades, tests and news. Cauldron All of the Mageia-developed tools have been updated to include the latest translations, as well as updates to the DrakX installer that will hopefully fix … Continue reading
Posted in community, Mageia, Weekly roundup
12 Comments
ALCASAR, an open source Network Access Controller based on Mageia
“ALCASAR is a free Internet Access Controller for private or public consultation networks. It authenticates and protects users’ access regardless their connection type, or equipment (PC, smartphone, game console, TV sets, etc.).” I met the ALCASAR guys in 2012, during … Continue reading
Posted in Collaboration, community, Mageia, users
10 Comments
Weekly roundup – 2017, week 10
Cauldron This week saw a huge milestone for Mageia 6: the release of our second stabilisation snapshot, “sta2“. It is the product of 8 months of work since the previous milestone, sta1, and the quality has improved a lot! The … Continue reading
Posted in community, Mageia, packager, QA, Weekly roundup
10 Comments
Weekly roundup – 2017, week 9
Given how well-received last week’s roundup was, we are continuing to deliver news about what is happening in Mageia. Cauldron Tests by the QA team showed that the infamous partitioning bug (mga#20074) we have been fighting with for several months … Continue reading
Posted in community, Mageia, packager, QA
15 Comments