Category Archives: security

Weekly roundup – 2017, week 8

So, this weekly roundup is a new thing that we were wanting to try, with the hope that it will bring more attention to the day to day changes in both Mageia 5 and Cauldron, and what the various teams … Continue reading

Posted in Collaboration, community, Mageia, QA, security | 23 Comments

Mageia 5 Support Extension and General Update

With the delays to Mageia 6 and the approaching initial end of life (EOL) for Mageia 5 (initially planned for early December), we felt that it would be good to give an update on where things were with both Mageia … Continue reading

Posted in Mageia, release, security, users | 13 Comments

They make Mageia: David Walser

How should we call you ? Luigi or David and why using Luigi ? David. Luigi is my favorite video game character from growing up. When I first started using the internet in the mid-90’s, one of my first destinations … Continue reading

Posted in community, Mageia, QA, security, They Make Mageia, Uncategorized | 5 Comments

Let’s say goodbye to Mageia 3

It’s been a great run, but all good things must end. Or at least, upgrade to a greater thing. Since Mageia 3 was released in May 2013 our packaging and security teams have provided hundreds of updates (actually 1136 source packages … Continue reading

Posted in community, Mageia, QA, release, security, users | 11 Comments

As Philae, Mageia 3 is running out of batteries…

As you all know, we can’t maintain Mageia releases forever. And it’s time to say goodbye to Mageia 3. After Wednesday the 26th of November, this release won’t benefit from any more security or bugfix updates. This will allow QA … Continue reading

Posted in community, Mageia, packager, release, security, users | 10 Comments