Revised release schedule for Mageia 2

After some discussions between the Mageia Council and the Packagers’ team, we’ve decided to make some changes to the Mageia 2 release schedule.

There are a couple of reasons for this, the main one being that we feel that the list of important bugs still remaining to be solved needs more time and attention before we release.

The bugs mostly relate to the systemd/dracut migration, and changes needed in the installer and drakxtools.

While we’re working on these bugs, our artwork and documentation and i18n teams will have a little longer to get everything polished and as near perfect as possible; we hope you’ll be pleased with the result!

We think you’ll agree that it’s more important to have Mageia  stable, than to stick to the original release date.

Because we want to deliver the best-quality Mageia 2 release, we’re adding a third beta release, and pushing back the dates for the release candidate and the final release:

  • Beta 3, April 14th 2012:
    • we’ll be relying on everybody to test this release thoroughly, so we can find and fix as many bugs as possible
  • Release  Candidate, May 2nd 2012:
    • this should have already achieved final release quality, and it will be the last chance for us to find and fix bugs before the final release,
  • Mageia 2 final stable release, May 15th, at last.
    • Enjoy and celebrate!
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Servers downtime

Update [April 1st]: servers are back to life! It was a faulty RJ45 cable. It’s not an April Fool!

We are currently having some network problems with our servers hosted in Marseille. The switch that we use to connect the servers decided to stop working for an unknown reason, and we may need to replace it.

Main afected services are :

  • build system
  • sympa mailing lists
  • bugzilla
  • forum
  • svn
  • identity
  • wiki
  • main mirror
  • mirrors database

We will update this post when we have more news.

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Board election results

It was a little over a year since the first Mageia.Org board was
elected, so it was time to re-elect one-third as required by the Mageia
statutes
.

Michael Scherer and Wolfgang Bornath have both resigned from their
board positions. We thank them both for their great work, and wish them
well. After their resignations, we had two positions to fill.

Following the election, we welcome Nicolas Vigier and Oliver Burger
to the Mageia board.

Last Monday the new board had its first meeting, and the first official
act was to elect the executive committee: Chairman, Secretary and
Treasurer. Outgoing office-bearers were Anne Nicolas, Chairman; Michael
Scherer, Secretary; Damien Lallement, Treasurer.

The election results were: Anne Nicolas, Chairman; Romain d’Alverny,
Treasurer; Oliver Burger, Secretary.

The board is now discussing how to promote Mageia in the coming year,
and how to make the association stronger in the long run.

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Bug off!

From Remco Rijnders

The past months, Mageia has been hard at work getting Alpha and Beta releases out for our upcoming release Mageia 2. With Beta 2 out of the door, and the release candidate on the way, it is time to reflect for a moment on our current situation.

A lot of hard work has been done by a lot of people. Developers, QA & and triaging teams, and not in the least beta testers have worked hard to improve our distribution to the best of our abilities and to ensure that Mageia 2 will become a release for everyone to enjoy.

During the testing, a number of bugs have been found which have been marked as release blockers. While we are hard at work on resolving them, there still is a lot to be done, and we can’t release while any release blocking bugs are still outstanding.

To this end, we’d like to invite everyone to participate in Mageia’s first bug squashing party!

The bug squash party will take place this weekend from friday 4 PM CET, to monday 10 PM CEST in #mageia-bugsquad on the Freenode IRC network.

We invite you to join in during this weekend to help us fix as many bugs as we can! Everyone can help! If you are a packager, we encourage you to get outside of your comfortzone and also have a look for example at installer bugs, wifi bugs, systemd issues, and so on! As end user you can help as well, we are still looking at increasing testing coverage to see if we catch all major issues before going gold with our release. Some bugs only manifest themselves on certain hardware profiles… if your computer is affected by one of these bugs, we especially appreciate your availability to help with testing to see if we can squash those nasty bugs!

Over the weekend, we will have a special page on our wiki where we will track the status of all issues we’re working on, as well as a daily update of our progress and work outstanding on the mailinglists -discuss and -dev.

We hope to see you on IRC in #mageia-bugsquad this weekend to help us make Mageia even better and make Mageia 2 a rock solid release!

Mageia Triage Team

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Mageia 2 beta 2: near the goal!

Only one and a half months till the final release of Mageia 2. A week ago we entered the version freeze and everybody is focused on fixing bugs.

All Mageia contributors have been working very hard and we are all anxious now to finalize this second version. We need your tests more than ever. Download it and enjoy!

More information on this release:


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