The last Council meeting on Tuesday was focused around the go/no go on releasing Mageia 6, rather unsurprisingly. While there was lots of discussion about blockers and update paths, one issue that stood out was ISO size. It is getting increasingly hard to keep the ISOs under the 4Gb barrier for USB sticks – DVDs tend to be less of a problem as their 4Gb tends to be around 4.3Gb, while the 4Gb USB sticks can be as low as 3.7Gb depending on how it’s counted. To avoid this issue, the size limit for USB sticks was lifted but kept for DVDs, this allowed the target of making the final ISOs for the release this weekend to be set, with the full release freeze going into effect before they are built. Note that the ISO builders already managed to strip some MB of them so the size limit issue will be less likely to appear.
On Thursday, mageia-release-6-1.mga6 landed on the mirrors with the official switch from “Mageia 6 (Cauldron)” to “Mageia 6 (Official)”. This has caused a knock on effect requiring some large rebuilds, and a signal that Cauldron is coming to a close for the Mageia 6 cycle, and will reopen again for Mageia 7. Some repository cleanups were done to make sure all packages have properly been rebuilt for Mageia 6 (some nonfree packages had been forgotten during the mass rebuild), and that packages which are both in Core and Tainted (such as FFmpeg) have the exact same version and release.
This morning, the full freeze landed, Cauldron has become Mageia 6 and assuming no bugs are found in the final ISOs, the release should happen in the coming days.
With all of that said, there were still plenty of updates aside from the rebuilds to pull in the final translations, here are a few:
- dnf 2.5.1
- krusader 2.6.0
- mariadb 10.1.24
- naev 0.7.0
- panda3d 1.9.4 (new package)
- wine 2.0.1 (stable, with staging patches disabled)
Even with everything going into the release for Mageia 6, there have been plenty of updates for Mageia 5, here are a few of the larger ones: