Category Archives: artwork

Mageia 3 beta 4 is waiting for your tests

After all the delays in our Mageia 3 planning,  we’re very pleased to be able to announce the beta 4 release. Packagers and the QA team have worked hard to fix as many bugs as possible. We are now one … Continue reading

Posted in alpha, artwork, Mageia, packager, QA, release, test | 29 Comments

From great to excellent!

Quick update – deadline for submissions is November 30, so please let us have your contribution really soon! Mageia 2 looks good – now let’s see what you can really do! Before we look to Mageia 3, we would like … Continue reading

Posted in artwork, Mageia, users | Tagged , , | 7 Comments

And the winners are…

After a month of looking at all those photos and graphics proposed for the Mageia 2 artwork contest, the Council finally chose the winners. The easiest part about that was the graphics for the main background, but only because there … Continue reading

Posted in artwork, Uncategorized | 17 Comments

Looking better and better

Mageia 1 looks quite amazingly handsome, doesn’t it? Looking back, what we achieved is impressive, especially when you consider the size of the artwork team and how new something like this was to us. It was a bit of a … Continue reading

Posted in artwork, Mageia, team | Tagged | 7 Comments

Calling artwork and design people

Mageia’s artwork team is swinging into action after the summer break, and we’re looking for anyone with design skills and interest who would like to join us. Is this you? We’re pulling together the Mageia Look in advance of Mageia … Continue reading

Posted in artwork, team | Tagged , , , , | 4 Comments